Interesting question - and not one I can even evaluate properly at the moment, as I have not yet gotten around to doing Twin Peaks and the Battle for Gilneas.
I like the concept of Flagrunning more than Node Capture and Hold, so Warsong Gulch should be pretty high on the list. It is, however, a Battleground plagued by stupidity on my realms so far. I find it thoroughly enjoyable in the lower level brackets, and it declines steeply at maximum level.
I thought I'd like Arathi Basin and Eye of the Storm - they looked like mostly symmetrical maps, they appeared to be sensibly complex, so you couldn't just be overrun by overwhelming force (I have bad flashbacks to Warsong Gulch in the Burning Crusade. Seeing a tauren warrior with the door riding up to the entrance, followed by a rogue with the twin blades of trade-chat-linkage, followed by 8 of their guildmates does not inspire confidence. However, I rarely have seen a victory in those games. I'm sure it's not the layout, I'm reasonably sure it's not me - but we loose an excessive amount of games there.
I don't like battlegrounds with vehicles. Fullstop. They are fiddly, stupid, encourage stupid behaviour and make it even less obvious what a good course of action is. They also occasionally make me sea-sick. So Wintergrasp, SotA and Isle of Conquest are right out.
I want some semblance of success in a battleground occasionally. After too many losses I just get frustrated and can't even treat it like a learning experience any more. Shouts like "let's loose fast" etc. don't help with the mood.
Possibly, just possibly, playing a protection warrior has something to do with the enjoyment, too. I have much more fun on my rogue or warlocks. But that is not part of this post, really.
So ... possibly unsurprisingly, my favourite battleground:
There is a large PvE element in here, a tank is actually useful, the tactics need adjusting, but the area is large enough that adjusting mid-fight is not entirely futile. There are caves to explore, quests to complete and rams to tame.
They also have a trinket ... and back in the day, the battles in here used to take hours - possibly days. A strong defence on the bridge could lead to thousands of honourable kills. Good times.
Weekend minipost: Fresh start
1 day ago